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TREASURE HUNTER ©1992 Bon Treasure |
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I N S T R U C T I O N S |
I. GAME DESCRIPTION
This is an intelligent game. Player should avoid little ghost while
picking up all the treasure on each stage within the time limit. After the
completion of this assignment, a gate will be shown on the screen. The player
can then pass through the gate and moves to a new stage. There are three
difficulty levels in the game. Each level includes six stages. Besides, the
bottom of the game is a status line. It gives you the following information,
from left to right : the number of stipulation treasure needed to pass a
stage, the remaining number of treasure not yet found, score obtained so far
and the remaining time.
II. GETTING STARTED
When the power is turned on, the SUPERVISION logo is displayed. Then
comes to the game title screen. The START key will bring you to the level
selection screen. You can then select the desirable level by pressing the UP
or DOWN key and start the game by pressing the START key again.
III. HOW TO PLAY
If the player wishes to preview the whole background at any time
during the game. He can do so by pushing the PAUSE key first and scroll the
whole background by using the Direction Keys.
After the little man steps on the grassland, he may clear the sandy
channels by simply walking through them. Note that stones above the walked
paths may fall when the support of the sand is removed. The falling stone
will kill the little man when it falls directly above his head. Therefore,
the player should take caution of the pace he directs the little man to
take. The little man will also lose a life if he runs out of time.
When the player moves to stage 2 or higher stages, a little ghost will
appear on background. The ghost will kill the little man once it collides
with him. The player can avoid this ghost by moving loose stones which are
not anchored by the sand. However, he will fail a mission if he is trapped
by the stones. Under this situation, you may attempt a suicide by pressing
BUTTON A & B together rather than to wait for time out. Lastly, the game
will be over if the little man loses his life three times.
IV. KEY ASSIGNMENT
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KEY |
FUNCTION |
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START |
Start / pause the game |
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SELECT |
Not used |
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A & B |
When trapped by stones, press these keys together to
suicide and start a new life (if any). |
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UP |
Man moves up. When pause, background moves up. |
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DOWN |
Man moves down. When pause, background moves down. |
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LEFT |
Man moves left. When pause, background moves left. |
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RIGHT |
Man moves right. When pause, background moves right. |
V. GAME SCORE
STAGE |
SCORE AWARDED FOR EACH TREASURE |
BONUS SCORE FOR PASSING THIS STAGE |
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V A R I A N T |
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E N D I N G |
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