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SUPER KONG ©1992 Sachen |
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I N S T R U C T I O N S |
I. GAME INTRODUCTION
As our science and technology became more advance, there were so many
consumer products developed in order to improve human living standard,
changing our life style to fix in a more comfortable, convenient and
enjoyable environment. However, civilization also gave rise to many pollution
that deeply influence the natural life cycle.
Somewhere in the forest of America contintent, a little monkey
mistakenly ate some chemical waste. This poor monkey was then mutated into
a super kong and eat up all the food. The natives was threatened by this
Super Kong. A little boy came out to help the natives to fight against this
Super Kong and the jungle insects.
II. GAME DESCRIPTION
The logo and the title screen will be displayed after the power is
turned on. You can then select the entering stage up to three by pressing
BUTTON A or B. Press the START key to start the actual game.
The objective of the game is to force the SUPER KONG to land within
the predefined time. During the game, Super Kong is climbing up to the top
of the bamboo. The game will be over if the Super Kong reaches the top. But
it would drop by one step if it is hit by the small crystal balls fired by
the LITTLE BOY. However, the little boy will die if he is hit by the large
fire ball shot by the Super Kong. The game will also be over after the little
boy is hit for five times or when the time is out.
In the game playing screen, there are numerous falling objects. Aids
will be given to complete the task when you hit Clocks, Hearts or Bombs.
However, Iron Blocks would block the path of the crystal balls and Bells
would bounce the crystal balls upward and thus make the task more difficult.
In addition, worms can also be found on ground at times which may hurt the
Little Boy.
The function of fighting aids is listed as follows :
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Clock |
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Hit this would increase game time by 10 seconds. |
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Heart |
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Speed up the little boy's action for a limited period shown on
the top right screen. |
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Bomb |
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It would explode if it was hit by a small crystal ball and all
objects float in the air would drop. |
III. GAME CONTROL
In title screen
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START key |
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Start the game |
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A key or B key |
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To change the stage |
In playing screen
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START key |
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To pause and resume the game |
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UP key |
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To move up |
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DOWN key |
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To move down |
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LEFT key |
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To move left if on ground |
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RIGHT key |
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To move right if on ground |
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A key |
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To jump onto the ground |
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E N D I N G |
Super Kong was not programmed to feature an ending sequence. Instead,
the gameplay loops indefinitely.
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