A highly informative tribute to the Supervision
handheld video game system and its games.
a feature of Diskman Presents
www.diskman.com
SYSTEM
  Introduction
  Supervision
  TV-Link
  Scans
  Music
GAMES
  Alien
  Balloon Fight
  Block Buster
  Block Buster / Cross High
  Brain Power
  Bubble World
  Carrier
  Cave Wonders
  Challenger Tank
  Chimera
  Chinese Checkers
  Classic Casino
  Climber
  Cross High
  Crystball
  Dancing Block
  Delta Hero
  Dream World
  Eagle Plan
  Earth Defender
  Fatal Craft
  Final Combat
  Galactic Crusader
  Galaxy Fighter
  Grand Prix
  Happy Pairs
  Happy Race
  Hash Blocks
  Hash Block / Eagle Plan
  Hero Hawk
  Hero Kid
  Honey Bee
  Jacky Lucky
  Jaguar Bomber
  John Adventure
  Journey to the West
  Juggler
  Kabi Island
  Kitchen War
  Kung-Fu Street
  Linear Racing
  Magincross
  Majong
  Matta Blatta
  Olympic Trials
  P-52 Sea Battle
  Pacboy & Mouse
  Pacific Battle
  Penguin Hideout
  Police Bust
  Popo Team
  Pyramid
  Recycle Design
  Scaffolder
  Soccer Champion
  Sonny X'Press
  Space Fighter
  Sssnake
  Super Block
  Super Kong
  Super Pang
  Tasac 2010
  Tennis Pro '92
  Thunder Shooting
  Treasure Hunter
  Untouchable
  Witty Cat

RUMORED GAMES

  Combat
  Devil Paradise
  Happy Flappy
  Jade Legend
  Marpol Brother
  The Kung-Fu Fighter
  Wonder Fish
MAGINCROSS
©1992 Sachen
Magincross    Magincross    Magincross
I N S T R U C T I O N S
I. GAME INTRODUCTION

              2300 AD: Scientists of the alien Saya Empire began their experiments on Extra Intelligent Beings (EIBs) at the Frontier Post research station on Moon. Their success prompted an increase in EIBs population.

              2400 AD: The Sayatians began their invasion of Earth by secretly replacing humans in military and political posts with EIBs. To counter this plot, human scientists created a Biochemical Defender whose goal is the eliminations of all EIBs.

              As the Biochemical Defender, your mission is to seek out and destroy all EIBs before they can enslave the human race.

II. GAME CONTROLS

              DIRECTION KEYS :       Move the Biochemical Defender in the 8 allowed directions
              START :1. Start a game in the title screen
2. Pause & Resume a game during a game session
              B-KEY :Cause Biochemical Defender to fire
              LEFT + A-KEY :Change the shape of the Biochemical Defender
              RIGHT + A-KEY :Change the shape of the Biochemical Defender

III. GAMES DETAILS

              To win the war, the Biochemical Defender will need to obtain weapon reinforcements by collecting the prize objects. These weapons will make him perform better, and thus having a greater chance to complete his mission to save Earth.

              At the title screen, press START key to start a game. If no key is pressed for a while, then the game introduction of the Saya Empire story will be displayed. Use the direction keys to manoeuvre Biochemical Defender, avoiding enemy fires and any collisions with enemy fighters. The top status line shows the current score, power and the time limit. The game is over when the Biochemical Defender is killed. The game over screen will display with your performance score.

IV. PRIZE OBJECTS

There are 3 prize objects. They have the following characteristics:

1. P object :By collecting this object, the Biochemical Defender can fire out more powerful shots.
2. M object :              By collecting this object, the Biochemical Defender's power increases.
3. S object :By collecting this object, the Biochemical Defender will become more agile.
E N D I N G
Magincross    Magincross    
“Supervision: handheld of the less fortunate” created by and © Brandon Cobb.