I. GAME INTRODUCTION
There are FLASHING BALLs (their shape is changing by flashing part of their body) placed within a
flask. There are three kinds of coloured balls : WHITE (W), GREY (G)and BLACK (B). Your aim is to use the
falling PAIRED BALLs (they are formed from two single balls which are sprung up from the left/right channels
of the flask) to eliminate all the FLASHING BALLs.
II. GAME DESCRIPTIONS
When the power is turned on, the SUPERVISION logo is displayed and then comes to the game
title screen. Press START to enter the game selection screen (Section IV), the options available can be
selected by using the DIRECTION keys. Once the option is selected, the game started.
There are six different PAIRED BALLs: B-B, G-G, W-W, B-G, B-W and G-W. Once the PAIRED
BALL is formed on the top of the flask, the player can use A, B keys to rotate the PAIRED BALL. The PAIRED
BALL would drop slowly. You could press the DOWN key to speed up the fall. After 4 balls (or more) of the
same colour are formed vertically or horizontally, they will disappeared automatically. When all the
FLASHING BALLs are removed, you can go ahead for a new level.
You score points whenever the FLASHING BALLs are eliminated and more points will be awarded
when multiple lines are eliminated at the same time.
The game is over when the stationary balls are stacked to the top of the flashing.
III. GAME CONTROL
UP |
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Not in use |
DOWN |
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Increase the dropping speed of the PAIRED BALL |
LEFT |
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Move the PAIRED BALL left |
RIGHT |
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Move the PAIRED BALL right |
A |
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Rotate the PAIRED BALL clockwise |
B |
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Rotate the PAIRED BALL anti-clockwise |
START |
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Pause / Resume the game |
IV. SCREEN DESCRIPTIONS
In the game selection screen you can choose the option relating to the game level, game speed
and background music choices. Use the DIRECTION keys to make your selection.
LEVEL |
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There are 25 levels in the game and the player can choose up to level 20. The higher the
level, the more the FLASHING BALLs.
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SPEED |
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There are 3 different speed, LOW, MID and HI. In the higher speed game modes, greater
score will be rewarded and interesting graphic motions will be displayed to congratulate
the player for passing every 5 level in the MID or HI speed game mode. |
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MUSIC |
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There are 3 different background music to choose from.
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In the game screen, there are GAME AREA and STATUS AREA as follows:
GAME AREA |
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There are FLASHING BALLs scattered placed within the flashing. There
are single ball waiting to be sprung into the flask on the lower left and right
channels. These two balls will form a PAIRED BALL on the top of the flask.
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STATUS AREA |
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The information about TOP score, SCORE, LEVEL, SPEED and number of
remained FLASHING BALLs are displayed on the right. Once the number of
FLASHING BALLs becomes to zero, the current game level is cleared.
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