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JACKY LUCKY ©1992 Bon Treasure |
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I N S T R U C T I O N S |
I. GAME DESCRIPTION
Try this 4-in-1 game and you can play 4 games with various game types and stories in 1 cartridge. JACKY
LUCKY: You play as Jacky searching for some herbal mix for the cure of heart disease. HASH BLOCK: Arrange falling
blocks to form a horizontal rectangular block. CHALLENGER TANK: Control the tank and wipe out all the intruders. BRAIN
POWER: Four more games for selection.
II. GETTING STARTED
Insert the cartridge, switch on the power and then the logo and the game title screen will be displayed. Press
START-key to start the game. You may choose another game by switching the power off and then switch it on again. This
will lead you to the logo and game title screen display of another game. You can only select the four games in the
predefined order by switching the power on or off respectively.
The details of the 4 individual games are shown below:-
1. JACKY LUCKY
a) GAME DESCRIPTION OF JACKY LUCKY
There is a total of 4 game stages with 3 opportunities given in each. Your task is to search for some herbal mix
for the cure of heart disease based on the map displayed in the beginning of each stage. Only 1 stick is given for protecting
yourself and confronting with more than 20 types of ghosts. Avoid colliding with the ghost or you will lose a life. Prizes are
available for collection in the game. A successful passing of a stage will bring you to the bonus game screen. You can
exchange the collected coins for an extra life or 1,000 scores. You may also abandon this chance of exchange.
b) PRIZES AND SCORING OF JACKY LUCKY
PRIZES:
TOKENS |
PRIZES |
A MUSHROOM |
300 points. |
A COIN |
100 points. |
A STAR |
9 nails. |
A TREASURE BOTTLE |
200 points and temporarily immune from attack of ghost. |
SCORES: A score of 100 to 500 will be given for killing a ghost.
c) KEY ASSIGNMENT OF JACKY LUCKY
KEYS |
FUNCTION |
START |
Start/Pause/Continue the game/Confirm the selection. |
LEFT/RIGHT |
Move Jacky horizontally. |
DOWN |
Move the cursor downward/Move Jacky downward. |
UP |
Move the nail upward. |
B-KEY |
Hit/Shoot the nail. |
A-KEY |
Jump/Confirm a choice in the bonus game. |
2. HASH BLOCK
a) GAME DESCRIPTION OF HASH BLOCK
This is a IQ game. Your task is to form a chain of 4 or more blocks of the same type in either of the four
directions, 'Horizontal, Vertical, Left tilted or Right tilted'. Press START-key and the selection screen will be shown. Use
DIRECTION- keys to select for the Game Mode (NORMAL or FLASH) and desired level (BEGINNER, AVERAGE or
EXPERT). Then press START-key to confirm your selection. Options for background music (A, B, or C) and types of block
chain are also available.
b) SCORING OF HASH BLOCK
- Remove 1 block — Gain 3 points.
- NORMAL MODE |
: |
Pass each level — Gain 1,000 points. |
- FLASH MODE |
: |
Pass each level — Gain 1,000 points. |
c) KEY ASSIGNMENT OF HASH BLOCK
KEYS |
FUNCTIONS |
START |
Start/Pause/Resume game. |
SELECT |
Increment level. |
A |
Shift the block. |
B |
Rotate the block. |
LEFT |
Move the block or cursor to the left. |
RIGHT |
Move the block or cursor to the right. |
UP |
Move the cursor upward. |
DOWN |
Move the block or the cursor downward. |
3. CHALLENGER TANK
a) GAME DESCRIPTION OF CHALLENGER TANK
Your goal is to control the advanced tank to defend the earth from attacks of the evil intruders. Prizes for extra
life, refill of energy and changes of version of gun fire are available. The gun point can be rotated in either of the 8
directions in sequence, so you can back fire even if your tank is moving forward.
b) SCORING OF CHALLENGER TANK
TYPE OF ENEMY TANKS |
NO. OF SHOTS REQUIRED TO DAMAGE TANKS |
SCORE POINTS |
NORMAL |
1 |
20 |
FIGHTER |
2 |
50 |
STRONG |
25 |
70 |
SUPER |
50 |
90 |
c) KEY ASSIGNMENT OF CHALLENGER TANK
KEYS |
FUNCTIONS |
A |
Rotate gun point. |
B |
Shoot. |
START |
Start/Pause the game. |
SELECT |
Not in use. |
UP |
Move the tank upward. |
DOWN |
Move the tank downward. |
LEFT |
Move the tank to the left. |
RIGHT |
Move the tank to the right. |
4. BRAIN POWER
Four games of MINE DETECTOR, FORTUNE FOUR, CATERPILLAR and HOPPER are provided for selection.
Press SELECT-key or DIRECTION-keys to move the cursor to the desired option and press START-key to confirm your
selection. When game is over, BRAIN HERO will be ignored (lose) or admired (win) by a pretty girl.
GAME 1: MINE DETECTOR
a) GAME DESCRIPTION OF MINE DETECTOR
You are required to guess all the blocks which do not contain mines and turn over them. When you think that a
certain block is mine-filled, mark it with a flag by pressing A-key. The number displayed at the top left hand corner indicates
the number of mines in the field. This number will decrease by one every time you mark a block. Turn over the unmarked
block will reveal the total number of mines hidden within the surrounding blocks. You should check this number before you
turn over a block. If you turn over an unmarked block which is actually mine-filled, the mine will explode.
b) KEY ASSIGNMENT OF MINE DETECTOR
DIRECTION-KEYS |
— |
Move the detector to the corresponding directions. |
A-KEY |
— |
Set the MARK, UNSURE and UNMARK flags. |
B-KEY |
— |
Turn over an unmarked block. |
GAME 2: FORTUNE FOUR
a) GAME DESCRIPTION OF FORTUNE FOUR
You play with the computer in this game. Your task is to put a diamond in a square and the winner will be the
first one who succeeds in arranging the 4 diamonds to form a straight line. (Your opponent's diamond is darker in colour.)
b) KEY ASSIGNMENT OF FORTUNE FOUR
LEFT |
— |
Move the cursor to the left. |
RIGHT |
— |
Move the cursor to the right. |
UP |
— |
Move the cursor forward. |
DOWN |
— |
Move the cursor backward. |
A |
— |
Move the cursor upward. |
A |
— |
Move the cursor downward. |
SELECT |
— |
Fill in the square with a diamond. |
GAME 3: CATERPILLAR
a) GAME DESCRIPTION OF CATERPILLAR
You control the caterpillar to eat apples and bananas. Caterpillar's body will be lengthened by 1 and 2 units after
eating a banana and an apple respectively. To eat a fruit, simply move the caterpillar over the fruit. If all fruits are eaten,
you can enter the next stage. You are warned not to let the caterpillar collide with the walls or itself, otherwise it will die.
b) KEY ASSIGNMENT OF CATERPILLAR
DIRECTION-KEYS |
— |
Move the caterpillar to the corresponding directions. |
GAME 4: HOPPER
a) GAME DESCRIPTION OF HOPPER
There are 7 levels in this game for selection. They are: CROSS, PLUS, FIREPLACE, UP ARROW, PYRAMID,
DIAMOND and SOLITAIRE. Your goal is to leave 1 piece of chess on the board. A piece of chess will be removed if it is
leaped over by another piece. Game will be over if no more chess can leap over another chess. In case that you have
marked a chess and wish to change your mind, mark it again by pushing A-key or B-key.
b) KEY ASSIGNMENT OF HOPPER
DIRECTION-KEYS |
— |
Move the cursor to the corresponding directions. |
A-KEY / B-KEY |
— |
Mark or unmark a piece of chess/make a leap. |
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N O T E S |
Jacky Lucky was only available as part of a four game compilation cartridge:
JACKY LUCKY / HASH BLOCK / CHALLENGER TANK / BRAIN POWER (4-IN-1). For more
information on the other games contained on this cartridge, please refer to
their individual game pages.
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E N D I N G |
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