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GALAXY FIGHTER ©1992 Sachen |
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I N S T R U C T I O N S |
I. GAME DESCRIPTION
Galaxy fighter, equipped with the most advanced weapons in 2999, is
ordered to carry out a mission from the earth to destroy the merciless
'Super Lusa Empire' whose forces are advancing against Galaxy. It is the last
hope for Galaxy. And it is also the greatest task for you to complete. Be
bold! Get ready! And go!!
II. GETTING STARTED
After the power has been switched on, the logo and title screens will
be displayed. Press START key to start the game.
III. HOW TO PLAY
A. Goal
Your goal is to save Galaxy by destroying all the space stations of
'Super Lusa Empire'. You have to pass through three space stations to win.
The heads of the space station, Chief #1 and Chief #2, will guard at the
entry of the space station at stage 1 and stage 2 respectively. At stage 3,
you have to kill both chiefs before ruining the space station. The chiefs are
so tough that it is a fatal battle to beat them down.
B. Game over
Eight chances are given initially. The small fighters shown at the
bottom of the left-hand of the screen remind you the number of chances left.
Once you are unlucky enough to be destroyed by your enemies, one small
fighter will disappear from the screen and you will go back to the current
stage again. Game will be over if you have lost all the eight chances.
C. Control
During the mission, your enemies will block your way by making non-
stopping raids on you. So be alert and always keep your mind clear
controlling the DIRECTION keys to avoid the attacks from your enemies and
pressing B-key to shoot the advancing adversaries. Details of key functions
will be shown in the Key Assignment Section.
On the way to the space station, your fighter will be empowered by the
power-up tokens. Once you find the power-up token appear on the screen, try
your best to catch it up. The functions of the tokens, introduction of
weapons and the characteristics of your enemies are shown as follows:-
1. Functions of power-up tokens
The power-up tokens provide 4 main functions.
1) Upgrade the level of shooting power of the main shooter.
2) Send out nuclear missiles.
3) Upgrade the level of shooting power of the guided missiles.
4) Send out nuclear defensive circle.
2. Introduction of weapons
There are 4 weapons equipped in Galaxy Fighter with the corresponding power-up
tokens.
NAME OF WEAPONS | FUNCTION OF WEAPONS |
1) ARMOURED SHOOTER | The main shooter of the fighter. It can shoot in 3 and 5 | | directions. |
2) NUCLEAR MISSILES | With the greatest destructive power. |
3) GUIDED MISSILES | Can be guided to its destination. It can shoot in 2, 4 and 6 | | directions. |
4) NUCLEAR DEFENSIVE CIRCLE | The only weapon for defence, with less destructive power. |
3. Characteristics of enemies
NAME OF WEAPONS | FUNCTION OF WEAPONS |
1) AMOEBA | Advancing straightly. One shot needed to be destroyed. |
2) EGG | Oval-like creature. Force close to the main shooter. |
3) HEART | Advancing slowly with bullets sending out. Two shots needed to be destroyed. |
4) BEE | Advancing in a straight line. One shot needed to be destroyed. |
5) VACUUM | Made of glass. Smashed after being shot. One shot needed to be destroyed. |
6) DREDGER | Move along the curve. Two shots needed to be destroyed. |
7) BASTION #1 | Ball-like creature advancing in circle. One shot needed to be destroyed. |
8) BASTION #2 | Great in number. Three bullets sending out when attacking. |
9) BASTION #3 | Vary in size. The most cunning enemy. |
10) CHIEF #1 | Scale-like creature. Sending out ring-like weapons. |
11) CHIEF #2 | Stretch out with a terrible claw. The vital part is on its head. |
IV. KEY ASSIGNMENT
A | Not in use |
B | Shooting |
START | Start / pause |
DIRECTION KEYS | Control the movement of the fighter |
SELECT | Not in use |
V. SCORING
There are two ways of scoring.
1) Scores will be rewarded as the fighter keeps advancing.
2) Different scores will be rewarded for killing different enemies.
The scores gained after successful shooting of your enemies are shown below:-
1. | Amoeba | 150 scores |
2. | Bastion #1 | 180 scores |
3. | Heart | 200 scores |
4. | Bee | 300 scores |
5. | Vacuum | 350 scores |
6. | Bastion #2 | 350 scores |
7. | Bastion #3 | 350 scores |
8. | Dredger | 400 scores |
9. | Egg | 450 scores |
10. | Chief #1 | 120 scores |
11. | Chief #2 | 260 scores |
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E N D I N G |
Galaxy Fighter was not programmed to feature an ending sequence. After
defeating the stage three bosses, a raging storm of enemies starts coming
after your ship. This final wave of fighters eventually dies down, replaced
by an asteroid field which is likely impossible to navigate through without
cheating. Escape from the asteroid field, and the gameplay starts over from
the beginning.
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